Relaxing Room: Blender Cycles

Published: August 20, 2014 at 2:49 am

I started this project with the aim to recreate this environment in Unreal engine 4 and see how far I can go (and how far can the engine) when creating architectural views.

When I modeled all the elements, I thought it was a good idea to take a few shots in blender cycles and thus able to compare then. At the time of writing this post, I have not recreated this environment in Unreal engine 4, but I hope these shots in blender cycles, are to your liking.

I have posted the WIP of this project, untill this stage, on the blog, if your are interested: WIP-1,WIP-2,WIP-3. When I can post some progress on recreation in Unreal engine 4, I will post on my blog

(click on the images for see in full resolution)

cam1_(alpha over_0.3)

cam2_sunbeams

cam3_default(1500s)_sunbeams

cam4

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