Sculptie Kitchen

This kitchen is made for second life, the scene is not optimized for rendering or an animation (many extra polygons ), but I did some render . It was made it with Sculpties, Which limited every object to have only 1024 vertex, the shape of every object was baked into a texture where each color (red,blue and green) of the pixel represented the coordinate of a vertex assigned to that pixel

I use a blender internal render and the time for each render is about 7 minutes ..too long I know.. but I wanted it as a sculpties for second life so I couldn’t reduce the polygons.

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