Porche GT-911

This is a project that started in early 2010, when there was no “Cycles” to make renders with blender. The intention was to learn to can deal with the new interface of Blender 2.5

Once I modeled the car and a little tuning, I did some renders with internal render, but deserved much worth and leave aside for a while.

When Blender cycles appeared I decided to experiment. I added the brand “Departamento de Internet“, the business of my brother (web pages) to color the car and have some textures on it and here are some images that came out:

(click on the images for see in full resolution)

Then I thought, well, if I find some backplate  with corresponding HDRI could get some other interesting images. And luckily I found some with quality. The first image is created with a set of Artbysmitty.com (has a couple of free sets) and the second with one of www.nordicfx.net, the latter has some more with a lot of large background images,for each HDRI.

In the first image also I use this model of Lamborgini Gallardo chairs, created by DanielKreuter, for rendering.


(click on the images for see in full resolution)

And Well, For this last image, I used blender internal for motion blur. To create this effect, I needed to move the car, so I decided to try to create a Car Rig. Fortunately Blender community always makes things easier. And looking on the internet I found a specific addon for this task, Car rig. This is a lot like rigify addon (included in blender), but for cars  So I use it and I made some small modifications, for me it would be easier to animate.

On The next video , you can see the Rig in action , and how to reuse it in other cars ( sorry my english )

I post this in  BlendSwap to help with my two cents to the blender community So you can download it and do whatever you want with it (No commercial,remember is a fan art).  No have textures etc.. just the car , the Rig, and and some other stuff for create the next picture:

(click on the images for see in full resolution)